Janna Zimmer

Visual Portfolio, Posts & Image Gallery for WordPress

Charlotte – Illustration

Charlotte – Illustration

Concept Art

Concept Art

Smithery

Smithery

Concept Art - Cutscene

Concept Art - Cutscene

Storyboard - Cut Scene

Storyboard - Cut Scene

Render/ Detail 2 - Weapon

Render/ Detail 2 - Weapon

Render - Weapon

Render - Weapon

Render/ Detail 1 - Weapon

Render/ Detail 1 - Weapon

Blodborne character

This is a character I designed, called Charlotte, which is supposed to fit in the game world of FromSoftware’s Bloodborne.

This character is supposed to be a noble knight. I painted a picture of her in action, as well as a potential place where the player could encounter her in a cutscene, and is then fought as a boss. The third picture shows her favourite place, a smithery inside the castle ,since I envisioned her as a smith, making her own armor and weapons.